KS2 Session 5

Try out a partner’s route

Objectives

  • Complete a programming challenge set by a peer

  • Use sequence and repetition independently

  • Evaluate and debug their program independently

Let’s get started

Choose a student to launch Rapid Router, load their saved challenge and then explain what their partner has to do.

Individual activity

The students try out their partner’s challenge.

They should complete their Self–Assessment sheets [fig S5.1] to assess their learning. More advanced students can do this electronically and take a screenshot of the completed route and code, adding this to their Self–Assessment sheet.

Share and review

Share a few challenges, with students taking turns to present their work.

Can you explain how your program works?

Can you explain what your code means?

What types of programming have you done?

How is the computer making the van or character move?

What have you learnt, using this app?

Option: Use a screen recorder, such as the Interactive Whiteboard Smart Recorder, to record the van moving along a student’s programmed route. Use this video in a class presentation or e–book about the project.

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