Intermediate Python
Kurono is intended to be used by schools with a class of pupils. Your teacher will select the level for the class and you will all complete the challenges at the same time.
Kurono is an online multiplayer game that allows players to program their avatars to respond to the environment around them.
A player must instruct their avatar to perform actions such as search and collect objects. You do this by creating a subroutine of Python code. This code is run by Kurono when it is your turn.
Players should have some Python experience already. There is a Kurono guide for more information on the pre-built functions that can be used in the game.
To start using the game:
Open your web browser and go to: www.codeforlife.education (fig.1).
2. Log in as a student (fig.2)
3. Go to www.codeforlife.education/play/kurono/dashboard (fig.3)
Here, you will be able to access the game your teacher has activated, which will be displayed in a large banner.
Code area
Map area
This is where the you will write your code to control your avatar. When you have made a change to your code, press the “Run code” button.
After a few seconds, a notification will appear in the map view to show that their avatar is now running the updated code.
The console log will display the output of any print statement as well as error messages
You can add print statements to help you to debug your code.
You will see your avatar on the map. The blue pointer above yours will help you distinguish your avatar from everyone else's.
There is a compass in the bottom left of the map view to help you understand the orientation of the game map, so that the correct direction instructions can be given.
There is a find me button in the bottom right corner which you can click to recentre on your avatar.
The code you write in the code view will be direct the avatar’s actions in the map view.